Dubit help brands create digital entertainment that kids love. Our kid-centered approach puts children at the heart of our design process; we involve kids in the design of all our apps, games, virtual worlds, and websites. Learn how our research team can help you understand what kids really think about your brand and products, or find how we can help you develop and launch your next digital product.
From virtual focus groups to co-creation sessions, we have techniques that have helped lovely clients like Channel 4, Random House and Turner Broadcasting produce engaging and relevant entertainment. View research services
Our 50-strong studio team consists of designers, illustrators, developers and game testers. We help clients, ranging from startups to the most established of brands, build games that kids love to play again and again. Learn more about our design and development process
There’s no use creating a great experience if nobody knows about it. We help our customers products reach their audience both on and offline. Find out how we do it
We build bespoke iOS and Android apps for kids of all ages. We also use a range of revenue generating models to make sure our clients see a return on their investment. View recent apps
Since creating the first ever flash virtual world for Cartoon Network, we worked with brands all over the world. Virtual Worlds share a number of common features. Learn more about the Dubit Platform to find out how we build great virtual worlds efficiently.
Dubit have created a technology platform for multiplayer games, virtual worlds, and casual MMOs. The platform runs on iOS, Android, and web browsers and has been used by the BBC, Cartoon Network, and may others. Read more about the Dubit Platform
Distroller Güorld (or Distroller World to you and me) fuses reality with the digital world. Dubit are working with Mexican toy manufacturer Distroller to develop a range of plush toys, that seamlessly integrate with an online virtual world and iPad game. Read more
Turner Broadcasting approached the Dubit Research team to develop two of their well-known IPs and engage kids in immersive, online experiences. Using eye tracking and game surfing sessions, we informed the testing and development strategies for Toonix and Superstadia. Read more
Production company, Summertime Entertainment has a fully transmedia approach, choosing the Dubit platform to engage online audiences with storyline, delivered through our narrative scripting engine. Read more